Say you have an artillery piece with barrel elevation limits like this:
rem soviet M30 12mm .tweak file
rem RotationalBundle containing the Barrel
0/-20/0
ObjectTemplate.setMinRotation 0/15/0 ObjectTemplate.setMaxRotation
To translate this into the correct elevation limits for the remotecam, do these steps:
so on the remotecam it looks like this:
rem Soviet M30 120mm remotecam .tweak
rem remotecam elevation dial
0/0/-15
ObjectTemplate.setMinRotation 0/0/20 ObjectTemplate.setMaxRotation
It is important that the maxSpeed
and
Acceleration
also have similar values:
rem barrel
0/5/0
ObjectTemplate.setMaxSpeed 0/250/0
ObjectTemplate.setAcceleration
rem remotecam
0/0/5
ObjectTemplate.setMaxSpeed 0/0/-250 ObjectTemplate.setAcceleration
These speed and acceleration settings work well for any artillery gun, it’s easier for players if they all move the same.